Feature Xbox's European charm offensive might just work this time | Opinion Microsoft went big in promoting European game developers in Cologne Aug. 29, 2024 Christopher Dring
Feature Techland: Shorter standalones like Dying Light: The Beast are "the future of games" Franchise director Tymon Smektała explains why new title isn't DLC, Dying Light 3, or current-gen exclusive Aug. 23, 2024 James Batchelor
Feature Dieter Schoeller: "Headup might have been a little bit too quirky for Thunderful" Founder and CEO discusses the decision to part ways with its former parent, and what the future holds for the publisher Aug. 22, 2024 Sophie McEvoy
Feature Wizards of the Coast: "There are lots of ways to express Dungeons & Dragons beyond RPGs" Senior vice president of digital licensing Eugene Evans says there is almost no Hasbro IP that isn't heading to games Aug. 22, 2024 James Batchelor
Feature Tencent expands Venture Lab initiative to better support early-stage developers worldwide "A lot of the biggest successes start with a small studio," says team lead Juno Shin Aug. 22, 2024 James Batchelor
Feature Team17: "Indies need to demonstrate they understand what players are looking for" Head of game scouting Jasper Barnes advised devs on nostalgia, replayability, and making sure players aren't "bored after seven minutes" Aug. 21, 2024 Sophie McEvoy
Feature Amazon's widening bet on games: "We're not hell bent on just being MMOs" EMEA publishing director Jon Rosenblatt on the King of Meat reveal and how the success of New World and Lost Ark ignited developer interest in Amazon Aug. 21, 2024 James Batchelor
Feature Masters of Albion is Peter Molyneux's final shot at redemption (probably) The game designer on his return to PC and console, his quest for an Edge 10, reuniting with old friends and why this is likely his final game Aug. 20, 2024 Christopher Dring
Feature Exploring the challenges of AI-generated art in game development Red Meat Games creative consult strategist discusses the ethical practices of using generative AI tools Aug. 20, 2024 Sophie McEvoy
Feature Values Value: Raising women's salary expectations will help close the gender pay gap At Devcom, recruitment agency's founder Tanja Loktionova explored the disparity between men and women's actual and desired average earnings Aug. 20, 2024 James Batchelor
Feature Kelsey Beachum: Telling story solely through cutscenes is "actual madness" Outer Wilds writer likens this approach to making films in black and white in only fixed shots Aug. 19, 2024 James Batchelor
Feature How Stray Fawn survived eight years as an indie with no investors or publisher Co-founder Philomena Schwab shares how community support and crowdfunding helped build the studio Aug. 19, 2024 Sophie McEvoy
Feature The state of games publishing: "The era of the generalist indie publisher is over" As games publishers scale back their efforts (or close entirely), what does the future look like for the indie side of the industry? Aug. 19, 2024 Christopher Dring
Feature Epic Games launches mobile store, bringing Fortnite and Fall Guys to iOS and Android iOS version EU-only, but Sweeney says this is "just the beginning" of Epic coming to smart devices worldwide Aug. 16, 2024 James Batchelor
Feature Rare and Dlala to discuss leadership through times of change at the GamesIndustry.biz HR Summit Craig Duncan, Harriet Manson, AJ Grand-Scrutton and Gemma Foster to lead the conversation Aug. 15, 2024 Christopher Dring
Feature 12 must-see sessions at Devcom 2024 Our highlights from next week's two-day developer conference in Cologne Aug. 15, 2024 GamesIndustry.biz Staff
Feature Sponsored | How live-service games can develop an on-going sustainable relationship with creators beyond sponsorships Wehype shares the benefits of Support-A-Creator codes Aug. 15, 2024 Axel Danielsson
Feature What does Gamescom look like in a post-E3 world? Gamescom's Felix Falk and Christoph Werner talk us through plans for this year's show and future ambitions Aug. 14, 2024 James Batchelor
Feature Sponsored | Video games now embraced by all post-war generations The data firm reveals insight into who is playing games in latest report Aug. 14, 2024 Sponsored Article
Feature Four years offers "the right balance" to make a new Assassin's Creed game Lead producer Karl Onnée shares insight into what it takes to build a new Assassin's Creed in 2024 Aug. 12, 2024 Christopher Dring
Feature Take-Two expects Call of Duty will boost Game Pass numbers 'for a period of time' But it won't affect its decisions because its "decisions are rational" Aug. 9, 2024 Christopher Dring
Feature The story behind My Games' new publishing label Knights Peak My Games vice president of publishing discusses how it intends to support premium games Aug. 8, 2024 Sophie McEvoy
Feature Skybound predicts video game TV and movie love-in could last for ten years CEO David Alpert and fellow co-founder Jon Goldman discuss the wait for the Dune of video game movies Aug. 7, 2024 James Batchelor
Feature How to survive until 2025 in the games industry Developers and business leaders from across the industry share their advice on weathering the tumultuous times we currently face July 31, 2024 James Batchelor
Feature Gamescom Asia: We want to give Southeast Asian developers a platform to shine Project director Daria La Valle on unifying a fragmented market, and what 2024 attendees can expect from the show July 30, 2024 Marie Dealessandri