News Harry Potter: Magic Awakened to shut down | News-in-brief Collectible card game will end operations in the Americas, Europes and Oceania territories on October 29, 2024 Aug. 29, 2024 Sophie McEvoy
News Argonaut Games returns as publisher after 20 year hiatus British developer also announces console and PC remaster of Croc Legend of the Gobbos Aug. 29, 2024 Sophie McEvoy
Academy Finding ways to better understand your players Metacore Games' Tim Shepherd explains how to better understand player motivations to create games that truly speak to your target audience Aug. 29, 2024 Tim Shepherd
News Report: Bungie dismissed ex-Marathon reboot director Chris Barrett over misconduct Women from studio claim he sent "a barrage of text messages that blurred the lines between professional and personal" Aug. 29, 2024 Sophie McEvoy
News CD Projekt profits up nearly 90% following success of Cyberpunk 2077: Phantom Liberty Developer also provided updates for the next instalments in The Witcher and Cyberpunk franchises Aug. 29, 2024 Sophie McEvoy
News Bandai Namco cancels Blue Protocol release in the West Title was due to be published by Amazon, servers also to be shut down in Japan in January 2025 Aug. 28, 2024 Marie Dealessandri
News Foamstars to become free-to-play The current pricing model will change in early October 2024 Aug. 28, 2024 Sophie McEvoy
News Slitherine acquires Combat Mission developer Battlefront | News-in-brief Battlefront team, including co-founders Stephen Grammont and Charles Moylan, to integrate into Slitherine Aug. 27, 2024 Sophie McEvoy
Feature Techland: Shorter standalones like Dying Light: The Beast are "the future of games" Franchise director Tymon SmektaĆa explains why new title isn't DLC, Dying Light 3, or current-gen exclusive Aug. 23, 2024 James Batchelor
News Thunderful calls 2024 "a transitional year" as net revenue drops 14.5% YoY Switch to a "pure-play company" has led to a "very eventful" first half-year Aug. 22, 2024 Vikki Blake
Feature Dieter Schoeller: "Headup might have been a little bit too quirky for Thunderful" Founder and CEO discusses the decision to part ways with its former parent, and what the future holds for the publisher Aug. 22, 2024 Sophie McEvoy
Feature Tencent expands Venture Lab initiative to better support early-stage developers worldwide "A lot of the biggest successes start with a small studio," says team lead Juno Shin Aug. 22, 2024 James Batchelor
News New Key Fact report says 75% of video game players in Europe are adults, and average age is 31 And the overall workforce in Europe is up by 6.7% to nearly 115,000 Aug. 21, 2024 Vikki Blake
Feature Team17: "Indies need to demonstrate they understand what players are looking for" Head of game scouting Jasper Barnes advised devs on nostalgia, replayability, and making sure players aren't "bored after seven minutes" Aug. 21, 2024 Sophie McEvoy
News Virtuos acquires British indie game developer Third Kind Games Virtuos says the acquisition will enhance its "AAA co-development capabilities" Aug. 20, 2024 Vikki Blake
News Space Ape shuts down its nine-year-old RTS Rival Kingdoms "All games have a life cycle, and Rival Kingdoms is no exception," the developer said Aug. 20, 2024 Vikki Blake
Feature Masters of Albion is Peter Molyneux's final shot at redemption (probably) The game designer on his return to PC and console, his quest for an Edge 10, reuniting with old friends and why this is likely his final game Aug. 20, 2024 Christopher Dring
Feature Exploring the challenges of AI-generated art in game development Red Meat Games creative consult strategist discusses the ethical practices of using generative AI tools Aug. 20, 2024 Sophie McEvoy
News The biggest challenges for indie developers, with Jason Della Rocca | Podcast Episode available to download now, part of our Devcom and Gamescom daily podcasts Aug. 20, 2024 GamesIndustry.biz Staff
Feature Kelsey Beachum: Telling story solely through cutscenes is "actual madness" Outer Wilds writer likens this approach to making films in black and white in only fixed shots Aug. 19, 2024 James Batchelor
Feature How Stray Fawn survived eight years as an indie with no investors or publisher Co-founder Philomena Schwab shares how community support and crowdfunding helped build the studio Aug. 19, 2024 Sophie McEvoy
News Climax opens new studio in Scotland Developer is offering new roles in engineering and programming to support expansion Aug. 19, 2024 Sophie McEvoy
News 89% of Devcom speakers believe AAA games don't need additional purchases Premium was most popular business model, with only one respondent favouring free-to-play games with ads Aug. 19, 2024 James Batchelor
News Games actors raise concerns over recording sexually explicit scenes without notice Arts union Equity issues guidance for recording explicit or intimate sequences Aug. 19, 2024 Sophie McEvoy
News Ubisoft lays off 45 from US offices Restructuring results in job cuts across Ubisoft San Francisco and Red Storm Entertainment Aug. 19, 2024 James Batchelor