Feature Ageism: The issue never gets old Veteran game developers share thoughts on how big a problem age discrimination actually is, and how to get around it April 4, 2018 Steve Peterson 5 comments
Feature VR gets real for Resolution Games with $6 million in funding Co-founder and CEO Tommy Palm says "it's going to be the content that sells headsets" Aug. 26, 2015 Steve Peterson
Feature Warren Spector on E3: VR is a fad The veteran designer shares his thoughts on what's right and what's wrong with the industry June 23, 2015 Steve Peterson 24 comments
Opinion Playing The App Store Blues Developers have many complaints about Apple's App Store, but success is possible despite these issues April 20, 2015 Steve Peterson 2 comments
Feature Will eSports thrive on mobile? Spacetime Studios enrolls expert help to create "the future of competitive gaming" on mobile April 17, 2015 Steve Peterson
Opinion Fixing free-to-play's image problem Free-to-play games, especially on mobile, are scorned by many gamers - but their image can be fixed April 6, 2015 Steve Peterson 12 comments
Feature How NaturalMotion is leading Zynga's quest to be #1 on mobile Torsten Reil discusses his newest game Dawn of Titans, and the improvements in live ops his studio has learned from Zynga March 5, 2015 Steve Peterson
Opinion 5 Hot Trends in Indie Gaming That AAA Game Studios Need to Learn AAA publishers and developers should seek to add some indie genes to their own DNA Jan. 27, 2015 Steve Peterson
Opinion Evolving Business Models For The Top Game Brands How Activision and other publishers are changing the nature of games business one piece at a time Jan. 13, 2015 Steve Peterson 1 comment
Opinion Marketing Black Friday The biggest sales day of the year is also the biggest marketing event of the year Nov. 26, 2014 Steve Peterson
Opinion Solving The AAA Crisis More AAA console game releases are either being delayed or arriving with severe bugs - but there are ways to fix it Nov. 19, 2014 Steve Peterson 20 comments
Opinion Why Licensed Games Are Finally Hot Licensed titles are no longer synonymous with poor quality and they can be quite lucrative Nov. 3, 2014 Steve Peterson 7 comments
News Robin Hunicke joins UC Santa Cruz faculty Thatgamecompany veteran joins university as Associate Professor of Art & Game Design Oct. 14, 2014 Steve Peterson
Opinion The Death of Reviews The increasing irrelevance of game reviews is a huge change in the industry, and ultimately it's for the best Oct. 13, 2014 Steve Peterson 19 comments
Feature GameStop's Secret Weapon: Kongregate CEO Emily Greer As more and more players flock to digital, Kongregate has shown big growth for parent company GameStop Sept. 29, 2014 Steve Peterson 1 comment
Feature "End of the console era as we know it" Wedbush analyst Michael Pachter explains why the future of gaming is in the cloud, says free-to-play "should go away" Sept. 8, 2014 Steve Peterson 25 comments
Feature Kabam playing the transmedia game Executive producer John Young talks about the company's book-and-game project Kings of the Realm Sept. 4, 2014 Steve Peterson
Opinion Gamer loyalty plays into profits Focusing on customer retention, not acquisition, is the key to success Aug. 29, 2014 Steve Peterson
Opinion Hunting Whales and Golden Swans If you want to build a sustainable game business, don't hunt whales and golden swans - diversify, experiment, and depend on proven brands Aug. 14, 2014 Steve Peterson 5 comments
Opinion Streaming games success is elusive The streaming games scene is maturing but it's yet to make a major impact on the market - will that change? July 31, 2014 Steve Peterson 2 comments
Opinion PC Games: The Best of Times, The Worst of Times PC games aren't dying, they are bigger than ever, but the $60 PC game is rapidly vanishing July 2, 2014 Steve Peterson 5 comments
Opinion Fixing PlayStation Now Sony's service is in beta, but it's encountering significant issues with its business model; here are some suggestions June 27, 2014 Steve Peterson 5 comments
Opinion Time to reinvent E3 The nature of E3 has changed, and it's time to reinvent the show: A modest proposal June 24, 2014 Steve Peterson 8 comments
Feature Super Evil Megacorp reveals plan for tablet domination "The next really big growth wave in computer gaming is likely to come from gamers shifting to tablets," says Kristian Segerstrale June 5, 2014 Steve Peterson 4 comments
Opinion E3 2014: Nintendo's Opportunity Nintendo has set expectations low, but the company could take advantage of the situation with a good showing at E3 May 27, 2014 Steve Peterson 9 comments