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Academy (Page 2)

An introduction to mobile user acquisition
Academy

An introduction to mobile user acquisition

AppQuantum's Vladislav Samarin explores the basics of mobile marketing, and what you can expect between running in-house UA, working with an agency, and mobile publishing
An introduction to video game production
Academy

An introduction to video game production

Media Molecule's Steven Taarland explains the role of a producer, and why it's all about prioritization, trust, and "learning to be comfortable with ambiguity"
The five pillars of emergent gameplay
Academy

The five pillars of emergent gameplay

TinyBuild CEO Alex Nichiporchik shares advice on how to keep players invested in your game without making a 100-hour epic