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Ubisoft looking for mobile AR, blockchain start-ups
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Gfinity full-year revenues up 64%
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Digital revenues up 15% in October - Superdata
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The games industry has an inferiority complex, and it's holding us back
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Neill Blomkamp: 'It's inevitable that the uncanny valley just goes away'
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Sega's game division holds strong despite 54.5% cut to company-wide profit forecast
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Original co-writer returns for final season of Telltale's The Walking Dead
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Gambling-addicted teen begs EA to reconsider microtransaction strategy
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HTC Vive invests in 26 more companies
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Games industry is going 100% digital - Take-Two
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Traega sets up shop in Nashville
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Star Citizen now offering to sell in-game land
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Popularity of linear games declining - EA
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The GamesIndustry.biz Podcast: Licensing your IP, with Gary D Nissenbaum
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EGX Rezzed 2018 Leftfield Collection submissions now open
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Over 300,000 games consoles sold in the UK last week - GfK
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Autodesk to cut 1,150 jobs amid restructuring
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VR to star in China's $1.5bn future tech theme park
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Report: Animal Crossing: Pocket Camp surpasses 15m downloads
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Bluehole enters a post-PUBG world
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Nintendo's "insane turnaround" driving holiday sales - Analyst
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Divinity: Original Sin II sells 1 million
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"You probably don't want Darth Vader in pink"
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Global gaming revenue on par with sports at $149bn for 2017
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Mobile still a moving target
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The second launch of Yooka-Laylee
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Gazillion Entertainment has officially shut down
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Jagex expands executive team with three new appointments
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More than one million VR headsets sold last quarter
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Unity buys GAME's Multiplay Digital business for £19m
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PlayStation exec: "Sometimes we announced games too early"
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Sony posts record Black Friday hardware sales
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PUBG going mobile with Tencent's help
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Games could be hit hard by net neutrality's death
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East meets West: Yosuke Matsuda on growing Square Enix's global empire
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Jobs roundup: Rock, Paper, Shotgun takes on two new editorial staff
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Nintendo Switch on track to outpace ten-month sales of the Wii by 20%
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UK charts: PS4 and PSVR enjoy a strong Black Friday
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Finding your place in the Creative Industries
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Desert Bus for Hope raised another $650k for Child's Play
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British Gambling Commission concerned with "increasingly blurred" lines between games and gambling
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Niantic has reportedly raised $200 million
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Niantic picks up BAFTA Children's Award for Pokémon Go
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Pokémon global lifetime sales surpass 300m
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Animal Crossing Pocket Camp: Critical Consensus
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Zelda concert producer: "I just want to bring video game music to the masses"
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PC microtransaction revenue has doubled since 2012
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Fans launch Black Friday boycott to #FixFIFA
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Yorkshire Games Festival sees attendance jump by 15% in second year
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Disney flexes its muscle over Star Wars and Marvel
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Why casual games need a narrative
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Kevin Chou joins the board at Critical Force
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“People in AAA talk about games being mainstream - they're not”
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Rovio share price down nearly 20% after latest financial report
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Victorian gambling commission: "What occurs with 'loot boxes' does constitute gambling"
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Playground Games hires GTA V, Metal Gear Solid and Hellblade devs for open-world action RPG
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Multiple layoffs at Gazillion day before Thanksgiving
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Could UK retail sell 2m games over Black Friday?
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Microsoft sued over HoloLens patent infringement
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Star Wars Battlefront loot boxes investigation continues, say Belgian authorities
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UK Budget 2017: games fund extended, R&D credits boosted and better maths education
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Ninja Theory in profit only three months after Hellblade launch
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"It's not Hitman without IO": Why Square Enix set the franchise free
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Publisher to donate 75% of Axiom Verge sales to support developer's son
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Nintendo Switch drives GameStop global sales to just shy of $2bn for latest quarter
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Tencent to publish PlayerUnknown's Battlegrounds in China
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AppLovin abandons acquisition plans, opts for $841m debt financing
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Apple reportedly buys AR startup Vrvana for $30 million
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FCC is about to dismantle net neutrality
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Final Fantasy XII: The Zodiac Age sells 1 million
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Dan Gilbert makes multimillion investment in 100 Thieves
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Publishers are "the most valuable piece of the puzzle" right now
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Wargaming's symbiotic relationship with education and marketing
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Magic: The Gathering is Sesame Street
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Clicker Heroes developer drops free-to-play model over ethical concerns
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BrightLocker wants to go beyond Kickstarter and Early Access
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Steam overhauls user reviews to counter spam bots
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Tappx continues global growth with China office opening
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Loot boxes are not bad game design, say devs
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Behaviour closes Santiago studio
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"Life doesn't wait for you, and neither does VR"
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Tencent crosses $500 billion market cap milestone
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Mind Candy receives $1m cash injection
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Twitch: "We're almost ready to go full-blown Hunger Games"
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Gazillion faces surge of refund requests after Marvel Heroes closure news
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Plans to generate 500 new jobs in Adelaide games industry
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Xbox One X launch sales well behind competition in Japan
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MAG Interactive plans $68m IPO
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UK boxed charts: Disappointing debut for Star Wars Battlefront II
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EA share price dips following loot box debacle
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Disney pressured EA to pull Star Wars microtransactions - Report
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Star Wars Battlefront II: Will EA's concession hurt sales?
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Star Wars: Battlefront II debacle points the way forward
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Jon Shafer leaves Paradox over creative differences
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Nintendo Switch is dominated by physical sales - GAME
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Jobs Roundup: Green Man Gaming hires former EA, Activision marketing boss
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How Ninja Theory proved independent AAA has a future
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NCsoft will shut down Master X Master just months after launch
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Biomutant developer Experiment 101 acquired by THQ Nordic
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EA suspends microtransactions in Star Wars Battlefront II hours before game launch
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Chasing the local optimum
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Mario can't prevent US game sales from falling 11% in October
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Super Mario Odyssey tops US charts for October
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Facebook launches tools to help creators
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Vivendi: No plans for Ubisoft takeover for six months
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Crafting believable VR characters in Blood & Truth
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Ubisoft Berlin to work on Far Cry
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"We want to be the masters of our own fate"
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Starbreeze Studios reports pre-tax loss of $4.1m as it enters phase of expansion
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"Nothing should feel unattainable": DICE responds to Star Wars loot box backlash
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Launchpad comes to Africa to support tech start-ups
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Belgian Gambling Commission targets EA and Blizzard over loot boxes
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The survival of GAME
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$1.2bn games business lifts NetEase revenues up by more than a third
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Marvel Heroes to close down as Disney terminates Gazillion partnership
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Animoca Brands sells casual portfolio for $3.8m
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Former Twitch, Machine Zone, and Visceral executives join Outpost Games
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Kickstarter launches Patreon rival Drip
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Tencent online gaming revenue exceeds $4bn in latest quarterly financials
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Guerrilla Games: "We've gone from designing rollercoaster rides to theme parks"
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UK government pledges 2,000 visas, £61m investment to Tech sector
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Bury me, my Love: Using video games to push back far-right rhetoric
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Record attendance for NASSCOM Game Developer Conference
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National Videogame Arcade launching music festival in 2018
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Victoria state government creates opportunities for women in games with $140,000 pledge
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GAME posts full-year loss due to 'volatile' retail market
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GDC rolling out its own film festival
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Minions studio close to deal for Mario movie - Report
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GameStop suspends its unlimited used games program
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HTC unveils wireless, 6DoF VR headset
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GameStop CEO steps down for medical reasons
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Ark dev: "Retail was not something we had planned to do"
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Why didn't Jettomero take off?
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EA: Live services plus subscriptions equals "uncapped" monetisation
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AdColony shuts down AdMarvel, 125 jobs cut
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Esports Industry Awards winners announced
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Now you see me: Representation as innovation
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Hitman series in the works at streaming platform Hulu
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IGN promises change following allegations of sexual harassment against former editor
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More Hitman, more control: IO Interactive on its newfound independence
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EA promises "constant adjustments" to Battlefront II monetisation
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Razer raises $500 million with Hong Kong IPO
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Asda commits to video games despite buying team reduction
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Indie stores concerned as Nintendo delays shipments in Europe
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Funomena: A holistic guide to VR development
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UK Charts: Call of Duty: WWII closing in on Black Ops III
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Xbox One X hits 80,000 UK sales in first week
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Tencent to help establish Snapchat as games platform
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Bossa scraps Decksplash after free weekend failure
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Supermassive Games' PSVR title The Inpatient slips into 2018
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FIFA, Dungeon & Fighter boost Nexon's nine-month results
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Reviews vs. revenues: Mixed messages for Take-Two
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Indies feel the pinch from Sony's new ESRB mandate
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The GamesIndustry.biz Podcast: Virtual Reality, at Develop:VR
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English schools failing to provide computer science GCSEs
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CCP dev: "Virtual reality doesn't need a killer app"
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More than 6,000 games released on Steam in 2017 so far
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Nintendo to ship almost 50 million Switch units by April 2019
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Industry rallies behind charity for children affected by war
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Softly, softly: The Xbox One X Launch
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Nexon picks up Pixelberry
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EA buys Titanfall studio Respawn
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EA could replace annual sports games with live services
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Studio founded to develop bespoke esports title
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Where is VR's Nintendo Switch?
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Guillemot: "PlayStation 5 and fourth Xbox to launch 2019 at the earliest"
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Sony ramping up Move production for PSVR push
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Global Britain needs to be truly global
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Tencent still eyes acquisition of PUBG developer Bluehole - report
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Humvee maker suing Activision over trademark infringement in Call of Duty
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More third-party publishers 'aggressively' ramp up Nintendo Switch support
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Best Places To Work Awards: How to keep hold of your staff
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Unity opens Los Angeles office with Insomniac devs
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Apple readying AR headset for 2020 - Report
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Harry Potter AR game in the works from Niantic
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Jobs Roundup: Breakthrough Brits BAFTA winner joins Reality Gaming Group
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New Dragon Quest, old Final Fantasy drive Square Enix growth
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HTC Vive launches funding program for the arts
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GamesIndustry.biz to present at next week's Esports Industry Awards 2017
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A word of warning on VR
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Call of Duty: WWII doubles Infinite Warfare sales worldwide
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Zynga looks to solidify newfound profitability
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Take-Two wants "recurrent consumer spending" from all titles, won't always be virtual currency
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Ex-Quantic Dream dev opens new narrative studio in London
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Mobile still a "core pillar" of Nintendo's strategy, despite Super Mario Run shortfall
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Members vote to end video game voice actors strike
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NBA 2K18, GTA Online drive Take-Two's Q2
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Zynga turnaround continues, company buys Peak Games' card studio for $100m
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PlayerUnknown's Battlegrounds hits 20 million sold
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Telltale Games restructures, cuts 90 staff
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Assassin's Creed Origins launch sales double Syndicate's
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It's what's Inside that counts
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Xbox One X pre-orders from Amazon UK delayed
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Bandai Namco ramping up support for the Nintendo Switch
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Funding your game through cryptocurrencies
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Fortnite's Battle Royale reaches 20 million downloads
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Finnish developer raises $1.4 million in seed funding to launch first game
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Dallas Cowboys owner buys majority stake in Complexity Gaming
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Xbox One X sales estimate nearly doubled by IHSMarkit
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Xbox One X: Critical Consensus
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Zen Studios gets into indie porting, publishing
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Xbox to make bigger first-party push, could acquire studios
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UK government awards £50,000 to Tranzfuser's winning students
-
Call of Duty storms back to WWII
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Sold Out: "Nintendo does not exclude you, it just asks you to up your game"
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Xbox One X not just for the core crowd - Microsoft
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Monster Hunter Switch drives Capcom's sales up to $295m
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UK charts: Call of Duty: WWII launch 57% bigger than Infinite Warfare
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Blizzard embraces its legacy with World of Warcraft: Classic
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UKIE: Shared data the key to more government support
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A future I would want to live in
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Starcraft II goes free-to-play
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Runic Games shut down
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Niantic acquires Evertoon
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"The risk is to have no appeal at all"
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Building Bonfire: Rob Pardo's plans for 2018 and beyond
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Microsoft gaming revenue stalls ahead of Xbox One X launch
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The Trouble with Trailers
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Perfect World reduces Motiga to just core staff
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Destiny 2 and digital drive Activision Blizzard growth
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Canadian game dev surging - ESA Canada
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ESA applauds Republican tax reform proposal
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The GamesIndustry.biz Podcast: Getting Lucky on Xbox One X, with Playful's Paul Bettner
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UK physical market drops 16% in October as downloads increase
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EA not committing to more Switch games
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VR devs react to CCP exit: "VR is not dead"
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Odyssey is fastest-selling Super Mario game in US and Europe
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UK games tax relief extended to 2023
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UK console game sales now 30 - 45% digital
-
Arc System Works establishes North American branch
-
Glu Mobile revenue reaches $81.1 million in third quarter financials
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Google launches 3D asset library for VR/AR developers
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Sonic Mania success makes up for digital shortfalls in Sega financials
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PUBG ban in China unlikely, says industry analyst
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Virtual Arts: Making the case for a new engine for VR
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Razer confirms Hong Kong IPO
-
Super Mario Odyssey sells over 500,000 copies in Japan in a few days
-
Sony focus moving from hardware sales to active user base
-
EA kicking a studio when it's downsizing
-
Ken Wong: "Gaming's remit is up for us to challenge"
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Oculus' Bernard Yee: "Everything we've done to date is the warm-up for VR"
-
Housemarque's bittersweet farewell to the arcade shoot 'em up
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Data shows versatility of the Switch is more than just a gimmick
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EA CEO on Visceral closure: "It wasn't about single-player vs live service"
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EA execs address Battlefront II loot box concerns
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Fortnite's Battle Royale exceeds 800,000 concurrent players